#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static int debug_level = -1;
static char *plugin_search_path = NULL;
{"-path", NULL, "plugin search path", NULL,
SP_TYPE_STRING, &plugin_search_path, NULL},
{"-debug", NULL, "debug level", NULL,
SP_TYPE_INT, &debug_level, NULL},
{"-help", "-h", "display this message", NULL,
};
static const char *filelabel[] = {
"",
};
int spMain(int argc, char *argv[])
{
int k, l;
int num_driver;
char *driver_name;
int num_device;
char *device_name;
spDebug(10,
"spMain",
"plugin_search_path: %s\n", plugin_search_path);
}
{
spMessage(
"number of driver device = %d\n", num_device);
for (l = 0; l < num_device; l++) {
spMessage(
"driver device %d = %s\n", l, device_name);
}
}
}
for (k = 0; k < num_driver; k++) {
spMessage(
"driver %d = %s\n", k, driver_name);
for (l = 0; l < num_device; l++) {
spMessage(
"device %d = %s\n", l, device_name);
}
} else {
} else {
spMessage(
"Device successfully opened: %d\n", l);
}
}
}
}
} else {
spMessage(
"Can't open audio driver: %s\n", driver_name);
}
}
}
return 0;
}
A class to handle audio I/O.
#define spFreeAudioDriver(audio)
Definition spAudio.h:373
char * xspGetAudioDriverName(int index)
char * xspGetAudioDriverDeviceName(const char *driver_name, int index)
int spGetNumAudioDriver(void)
int spGetNumAudioDriverDevice(const char *driver_name)
void spSetDebugLevel(int level)
void spMessage(const char *format,...)
void spDebug(int level, const char *func_name, const char *format,...)
#define spStrNone(string)
#define spGetOptions(argc, argv, option, file_label)
struct _spOptions * spOptions
void spGetOptionsValue(int argc, char **argv, spOptions options)
void spSetHelpMessage(spBool *flag, const char *format,...)
void spSetPluginSearchPath(const char *pathlist)
spAudio spInitAudioDriver(const char *driver_name)
spBool spGetNumAudioDevice(spAudio audio, int *num_device)
char * xspGetAudioDeviceName(spAudio audio, int device_index)
spBool spSelectAudioDevice(spAudio audio, int device_index)
spBool spOpenAudioDevice(spAudio audio, const char *mode)
spBool spCloseAudioDevice(spAudio audio)