User's Guide > About spwave > How To Compile
To compile the source code, spLibs (spBase, spAudio, spComponent, spLib and spPlugin) which can be downloaded from here are required.
How to compile on Unix (including Linux or Cygwin) is as follows. Go to the spwave top directory, and make a symbolic link from `include' directory and `lib' directory of spLibs (e.g. /usr/local/include and /usr/local/lib):
% cd spwave-X.X.X % ln -s /usr/local/include % ln -s /usr/local/lib
If your platform is supported by the configuration file of spBase, you can build executable binary by typing `make' in the source directory:
% cd spwave % make
To install this binary to your system directory (e.g /usr/local), login as root and type:
# make SPDESTROOT=/usr/local install
If you don't want to make a symbolic link from spLibs directory, you can
compile and install by adding TOP=/usr/local
option (/usr/local is top
directory of spLibs) to the above command line of `make' such as:
% cd spwave-X.X.X % cd spwave % make TOP=/usr/local % su # make TOP=/usr/local SPDESTROOT=/usr/local install
By default, the gtk version is selected forcedly on Linux, so compiling the
Motif version on Linux requires USE_MOTIF=y
option against `make'
command. If you want to compile on Windows or Mac OS, you have to find out
how to compile spwave by yourself :-)
User's Guide > About spwave > How To Compile
Last modified: "2024-06-11 16:11:02 hideki"